1.0.2 Released - HTML


Untitledcraft is now in html- something I thought was nigh impossible to do until recently.

For some reason the shader could never work and I thought it was an issue with WebGL but after fidgeting around with the code in a way that pleases the HTML overlord, I finally got it to work. Something I thought was interesting is the HTML version flipped everything vertically from the windows version, so I manually had to flip it back. Managing mouse movements was also a whole nightmare, its relatively under control now but there are essentially 2 different ways to pause now- one for ESC and one for P.

With that being said, expect some general polishes and quality of life updates soon... and then after that I plan on implementing a 'story mode'.

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